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Latest Update: Easter Event, Pet Shredder & MUCH more!

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Latest news from Rigour
Easter Event, Pet Shredder & MUCH more!
Tue 30-Mar-2021
Posted by: Ab

Hello everyone,

Easter has arrived at Rigour and we bring you some exciting new updates with it! I’m not gonna drag along too much but in light of all of this, we’re holding a 20% sale during the easter holidays. It will last for as long as the easter event – just like the new, limited edition easter mystery box. More on that below.

Below follows a full list of updates:

Easter Event

Easter has arrived at Rigour with a limited-time event (which is the main focus in todays updates). You may find the easter fairy just south-west of home as seen below.

Speak to her and you will find that the easter bunnys eggs have been stolen! In return for helping her retrieve the eggs, you will receive a bunny outfit. Players who complete the event will also have a 1/10 chance at receiving an easter mystery box, which is also available in the store for a limited time only.

The Event

The objective of the event is rather simple. Every 15 minutes, a group of evil bunnies will spawn somewhere around the world, guarding a chest containing the eggs they stole from the easter bunny. You may find the location of them by using the crystal given to you by the fairy. The locations may or may not be inside the wilderness. If you do not feel like venturing into the wilderness, simply wait 15 minutes for the next spawn! Do note, however, that only 100 eggs are up for grabs on each spawn and each player may only claim 10 eggs per spawn – so you must be quick! These bunnies are agressive, however, they do not hit very high. In addition to this, occasionally, bunnies will invade the edgeville dungeon or the wilderness ditch. During this time, players may kill the bunnies for a chance at an easter mystery box drop.

The event & box will be discontinued on the 10th of April.

Easter Mystery Box

The easter mystery box contains various cosmetic items in relation to the easter. Below you may see a full list of items available:

The box itself:

The rares:

Gilded bunny pet – Gives a 5% drop rate bonus

Gilded bunny ears

Easter Ring – Allows you to transform into an egg

The easter ring, gilded bunny pet & gilded bunny ears will all be discontinued after the event (10th of April).

Pet Shredding

The second big change in this update is a new system: Pet shredding. Players are now able to recycle and shred their pets in exchange for pet shards. These may be used to purchase pet mystery boxes or upgraded pets. Purchasing an upgraded pet requires you to have the original version of it as well, which is lost upon purchasing the upgraded pet. The rewards for shredding pets range from 25-1,000 shards per depending on rarity and difficulty to aquire. For example, slayer pets get you only 25-75 points whilst a boss pet gets you a minimum of 150 shards. Certain pets, like raid pets & effect pets give upwards of 1,000 points for shredding them.

The new, upgraded pets added are as follows:

Burning Hydra – 7,500 shards + Hydra pet – Has a 5% chance to deal 3-6 burn damage. Works only in PvM.

Dark Mole – 5,000 shards + Mole pet – Deals 10% additional damage against NPC’s in the wilderness.

Berserk Graardor – 5,000 shards + Graardor pet – Deals 10% additional damage in the godwars dungeon.

Magical Skotos – 3,5000 shards + Skotizo pet – Deals 10% additional damage when wearing a Kodai wand.

Venomous snakeling – 10,000 shards + Snakeling pet – Has the same venom effect as other toxic items. Works in both PvM & PvP.

Teleport Changes

Players may now quickly access the teleportation device by using the lit up spell icons in their spellbooks, representing the different teleport categories.

Event Portal

To make it easier for newer players to find, a portal has been added outside the home bank where you can quickly access the different events.

NPC Fixes

  • Using one piece of anti-dragon protection will now negate all damage from dragons below a combat level of 300.
  • Tweaked walking radius of Sigmund the merchant at home to avoid him clipping into other npcs.
  • When clicking a moving NPC, it will no longer stop the following event until you’ve finished your action (e.g. talking).
  • Moved chaos elemental to avoid him getting stuck on spawn.
  • Fixed an issue with cannons operating on non-combat NPC’s.
  • Added magic combat stats for Vorkath.
  • Added magic combat stats for Rune & Adamant dragons.
  • Increased amount of sand crab spawns.

Skilling Fixes

  • Fixed broken objects (furnaces, cooking ranges & spinning wheel).
  • Using the make-all option when doing bones on altar (at chaos altar) will now keep going until you’re out of bones.
  • Fixed ladder at motherlode mine moving you into the wrong position when climbing down.
  • Fixed a bug that sometimes doesnt register clicks when crafting leathers.
  • The antidote+ now lasts for 9 minutes as it’s supposed to.
  • Antidote+ potions no longer clear venom, only poison.

Misc. Fixes & Changes

  • Fixed black dragon extension not saving for slayer rewards.
  • Players may now buy more than one item at a time from vote & blood money shops.
  • Fixed bonecrusher perk being auto-unlocked.
  • Added Kwuarm seeds to brimstone & crystal chests.
  • Fixed item bonuses not writing to equipment interface at start of tournaments.
  • Fixed an issue with being able to equip a fast weapon (e.g. darts or knifes) and throw spells at a faster rate than supposed to.
  • Added some more misc. food items that are dropped by npcs as edibles in the game.
  • Autocast only resets when removing a weapon now. Removing gear will not impact it.
  • Fixed twisted crossbow requiring 60 defence to wear.
  • Fixed an issue with sometimes getting stuck in duel arena when trying to attack players next to you with no movement option on.
  • Players will now be prompted with a message about which key they need and how to obtain it when trying to unlock chests they don’t have the key for.
  • Bank search will now trigger with only 2 characters if it contains a ( to easily search for potions.
  • The lookup & XP Changer have had the transparent slayer icon fixed.
  • Fixed prayer interface off-centre formatting.
  • Reduced lightning on the custom (iw) rings.
  • Tweaked the inventory model rotations of the Wyrm scimitar.
  • Tweaked rank icon offsets to be less cramped together when multiple icons are rendered (e.g. staff icon + donator icon).
  • Fixed item definitions for rangers’ tights.
  • Fixed the redemption prayer draining prayer before healing, thus leaving you with no prayer to use for the heal.
  • Fixed magic not working with rune pouch after using a preset unless opening it first.
  • Removed unholy book from pure setup (again, stupid server).
  • Slightly buffed the accuracy formula of the twisted bow.
  • Applied potential fix to issues with storage chest eating up certain items.
  • Fixed an issue with calculating the value of repairing items. This only affected items that were slightly degraded.

I hope you will enjoy these updates, and happy easter holidays!!

Best regards,


Duo Ironman Competition, Perk Updates & More!
Fri 26-Mar-2021
Posted by: Ab

Hello everyone,

It is time – the moment we’ve all been waiting for: Duo Ironman! In the update bringing this game mode alive, there are some other changes worth noting. The full list follows below:

Duo Ironman

The duo ironman mode has finally been released and the competition is live! Read all about it here if you’re interested:

Storage Chest

The group (and now duo) storage chest has had two bugs fixed.

  • Items will no longer overlap with those of regular banks.
  • Players will no longer be locked out of the chest if another player logs out with chest open.

Perk Changes

  • Fixed an issue with the superior perk text clipping out of the interface.
  • Fixed certain perks not saving properly on logout.
  • Killing bosses now gives 2 rigour points per kill.
  • Barrows chests now give 2 rigour points per round.
  • Fixed Wraith giving 2 + 5 points when it was only supposed to give 5.
  • Fixed certain herbs not being sent to bank with the herb looter perk.
  • Fixed the description on upgrading perks.

Bonecrusher Perk

A new perk has been added called ‘Crushing Expert’. This perk can be found under combat perks & increases the XP received from using a bonecrusher by 25%.

Overloaded Heart

The overloaded heart has, after some discussion, had some changes to it.

  • The overloaded heart now needs to be charged with Overload (4)’s. 1x Overload (4) adds 10 charges. The maximum charges it can hold is 500.
  • The overloaded heart now lasts 6 minutes instead of 5 to give it an extra benefit above the regular overload potion.
  • To avoid overriding effects, the overload heart or potion may no longer be drunk until the previous effect has passed.
  • The overloaded heart now has a ‘Check’ option to see how many charges it has left.
  • Updated hover info for overloaded heart.

Prayer Fixes

  • Fixes to the preserve prayer applied. It will now make boosted stats last longer as intended.
  • Fixed redemption prayer effect going off without prayer activated.

PvP Armours

  • Fixed a bug with morrigans coif degrading too fast.
  • Increased all PvP armours degrade time from 1K -> 2K hits.

Item Fixes

  • Fixed the lightning bow being one-handed.
  • Fixed Lightning bow effect not going off properly. Its max hit is now higher than that of crystal bow.
  • Fixed max cape requirements when loading presets without max stats after switching XP mode.
  • PvP Box is now 1K instead of 1.5K points in pkp shop.
  • Noted amethyst ore is now stackable.
  • Fixed an issue with degradable reclaiming.
  • Fixed item definitions for ornate maul handle.
  • Fixed granite boots item definitions.
  • Fixed duplicate nightmare staffs in bloody key hover menu.
  • Fixed inquisitor hauberk clipping weirdly on the body.

Ring of Suffering

  • The ring of suffering may now be charged with recoils. Upon death, half of the recoils left will disappear and the other half will be dropped on the ground.
  • Players may now imbue the ring of suffering to create the ring of suffering (i). This ring may also be charged with recoils, just like the regular version.
  • Added a ‘Check’ option to rings of suffering to see current charges.

Tormented Bracelet

Players may now attach an ornament kit to the tormented bracelet. This kit may be purchased from the vote shop.

Blowpipe Nerf

In order to maintain the importance of high-end gear, the blowpipe has received a slight nerf. This nerf also impacts the Cerberus blowpipe.

  • Toxic blowpipe new strength: 45 -> 35
  • Toxic blowpipe new accuracy: 60 -> 40
  • Cerberus blowpipe new strength: 50 -> 40
  • Cerberus blowpipe new accuracy: 60 -> 50

I hope you understand that this balancing change is for the greater good of this server and not to mess with you all!

Misc. Fixes & Changes

  • Increased the HP of MA II bosses to 2,500 from 1,500 to allow more players receiving loot.
  • Increased the tournament PJ timer from 20 seconds to 60 seconds to avoid people taking advantage of the area to create PJ-friendly scenarios.
  • Donators who can only use the the CTRL + T teleport shortcut in Edgeville may now use it inside the donator’s zone as well.
  • Players may now use the regular furnaces for crafting by simply clicking on them with a mould in their inventory.
  • Removed the unholy book from pure tournaments.
  • Applied more filters to rare NPC drops.
  • Fixed ancient harpoon only giving noted resources when in inventory.
  • Fixed an issue with a degrade message sending in certain situations.
  • Fixed the recoil effect in PvP taking too many charges.
  • Fixed the overlays from runelite plugins (npc highlighting & agility plugin) being rendered offsetted in fixed mode.
  • All types of Wyverns are now considered dragonic NPC’s.
  • Fixed players receiving empty buckets regardless of using bottomless bucket when farming.
  • Fixed essence mining not working in certain spots.
  • Fixed the rusted anvil at lumbridge not working.
  • Fixed varrock armour effect working outside of varrock boundary.
  • Nerfed the HP of mutated barrows from 1K -> 750.
  • Fixed players being able to autocast without staff after dying with a staff.
  • Fixed invalid entry in wildy crate collection log (harmonised staff).
  • Fixed players with onyx donator rank as their secondary rank (staff and ironman accounts) having the zenyte drop rate boost.

Most of the effort has gone towards finalizing the duo ironman game mode for this update – expect more content updates in the next one!

Many thanks, and good luck,


Perk System, GIM Fix, New Upgradables & More!
Sun 21-Mar-2021
Posted by: Ab

Hello everyone,

After a rough weekend with both website & server host downtime, we’ve finally reached a turning point and with that a BIG update. I also urge each and everyone of you to read up and prepare for the Duo Ironman competition that is coming up on friday. You can read more about that here:

Anyway, let’s jump into the updates!

Perk System

A whole new, custom perk system has been added to the game. You can access it at any time by using the orange icon in the top right corner of your game screen.

Perks that are unlocked will last forever. I’m not going to list them all here as you may view the description and requirements of each one on the interface. You may also view which in-game activities give points by clicking on ‘Points guide‘. All of these activities may be repeated as many times as one would like.

These perks add another dimension to the game and will prolong your grind & make it more enjoyable. You may view how many ‘Rigour points‘ (which is used to unlock perks) you have by viewing it in your personal (purple) tab in the quest tab.

Regeneration Timers

A new plugin has been added; regeneration timers. This will properly display the hp/special orb regain and the special orb now drains properly based on the amount of special attack you have.

Bank Tabs Fix

Your bank tabs will now work properly & allow you to create new tabs whilst in resizable/fullscreen mode.

Group Ironman Storage Fix

After a few bugs and hiccups with it, we have taken our time to rewrite it to (hopefully) ensure that the issues with it are fixed and that you can start using it seamlessly. Sorry about the issues & enjoy!

Dragon Thrownaxe

The appropriate dragon thrownaxe special attack has been added to the game. It is commonly used on OSRS to make nice combos and stacks as it has an instant special activation, just like the granite maul.

Combat Fixes

  • When removing your weapon, your autocast will now be cleared and will not allow you to autocast without a weapon equipped.
  • The heavy ballista can now be used at proper distance when frozen rather than only from 4 squares away.
  • Fixed void slayer helmet’s damage boost not activating when using magic.
  • Fixed an issue with morrigan javelins & throwing axe pulling you close to the player.
  • The staff of light now works to autocast ancient spells with.
  • Fixed autocast not saving properly between switching weapons (outside PvP areas).
  • Dinh’s bulwark no longer has +18 magic defence bonus. It now has 0.
  • Players may now use cannon at corporeal beast’s lair.

PvP Armours & PvP Box

  • The PvP armours have been removed from Wildy Crates, PKP Shop & LMS Shop. Instead, a new item called PvP box has been added to the game.
  • This item can be bought from the PKP/LMS Shop or be aquired as a rare loot from the wildy crates. They give a random, guaranteed PvP armour piece (morrigan, zuriel, vesta & statius). Players have a 25% chance of receiving a Vesta or Statius piece from this box and a 75% chance of receiving a morrigan’s or zuriel’s piece (at equal chance).
  • With this change, PVP armours now degrade. Each pvp armour piece has 1,000 hits before they fully degrade and may be repaired with coins at any time by using them on the weird old man. If you kill someone in PvP combat for a pvp armour piece, you will receive a fully degraded version (broken) of it. You will also not be able to trade pieces that are not either fully degraded (PKed) or fully repaired.

The repair costs (at 100% degradation) are as follows:

  • Morrigan’s & Zuriel’s pieces: 3 Million coins per piece.
  • Statius’s & Vesta’s pieces: 10 Million coins per piece.

The collection log for this box has a whopping $50 bond as a reward.

Redemption Prayer

The redemption prayer has been added and now functions the way it should.

Preserve Prayer

The preserve prayer now works and keeps your boosted stats boosted for a 20% longer period of time.

Untradeable Reclaim

Finally, we have confirmed the issue with items being duped/changed upon reclaiming them from the Weird Old Man fixed. Sorry for the long wait – this issue has been really nagging at us. Big thanks to Mertboy2 for figuring out how to consistently replicate it!

New Upgrades

Some new upgradable items have been added to the game. Below follows a description.

Wraith Boots

Instead of being on the Wraith key drop table, this item is now upgradeable. It requires Wyrm Shard x3 & Boots of Brimstone to upgrade.

Abyssal Pendant

This upgrade requires an Abyssal Shard an Abyssal Head & an Amulet of Fury. It shares the stats of a fury but has 1,000 direct teleports to the abyss. After the charges are used the shard is consumed. This item is untradeable.

Lightning Bow

This upgrade requires a Crystal Bow & a Zilyana Godbow. The bow shares the stats & effects of a Crystal bow but with +10 ranged strength and unlimited charges.

Other upgrade changes:

  • Wyrm Scimitar – Now requires 3 wyrm shards.
  • Abyssal Crossbow – Now requires 3 abyssal shards.

Abyssal Sire

While we wait for the Abyssal Sire re-write to be finished, we have added back the old combat strategy for it. This was a mistake to remove in the first place.

Blue Wraith

  • Fixed Wraith damage calculation being off, counting certain hits twice.
  • Nerfed the Wyrm Scimitar’s damage boost to 1.5x instead of 2x.
  • Blue Wraith’s hitpoints level is now 2000.
  • You now need to deal 150 damage to the blue wraith to receive a drop.
  • Made rare loots approximately 25% less rare from Wraith keys.
  • Removed Wraith boots from the Wraith key drop table as it has been added as an upgrade instead.

Mage Bank Pathfinding Fix

Fixed the issues with mage/range attacking outside of mage bank getting you stuck.

Item Looting

  • Players may no longer loot more than one piece of slayer keys/totem pieces at a time. This will avoid confsuion when a player has two and the next part doesn’t drop because of it.
  • Fixed an issue with granite mauls duplicating on death when having an ornate maul handle attached.
  • Fixed an issue with ironman being able to loot granite maul, ether & zulrah scales in PvP kills.
  • Fixed an issue with granite maul handle being lost on death even though the item was kept.
  • Fixed the kraken tentacle replacing amulets when dying.

Item Fixes

  • The brimstone ring (i) is now called brimstone ring (w) (since that is what it is).
  • Fixed Abyssal shard & Wyrm shard not being sellable on the trading post.
  • Made Crystal Ring (i) untradeable and auto-kept on death.
  • Fixed item definitions for 3rd age druidic clothing.
  • Amulet of the damned has now been made tradeable.
  • Fixed godsword shards item definitions.
  • Fixed the Afro being invisible on the male characters.
  • Fixed the re-sell value of Crystal helmets.
  • Fixed Crystal helmet being untradeable.
  • Added recovery values to all (iw) rings.

Misc. Fixes & Changes

  • Removed the tournament starter task. You may open a ticket in discord to have this changed if you already have this as your starter task.
  • Receiving loot from offering Unsired now shows KC and proper format in the announcement.
  • Pure tournament setup now has magic shortbow & amethyst arrows instead of dragon knifes.
  • Mystic pieces from the event chest have been replaced with infinity pieces.
  • A chat message is now sent when a daily/weekly task has been completed & is claimable.
  • Bloody key locations now all have a 4×4 radius where they can spawn rather than in the same tile.
  • Fixed an issue with Vorkath’s zombified spawn getting stuck after hitting you.
  • Fixed certain bundle donations not giving enough boxes.
  • Slightly reduced amount of laps given on agility skilling tasks.
  • Players no longer receive empty buckets after using bottomless bucket when farming.
  • Fixed adamant dragons having better drop rates for dragonic scales than rune dragons.
  • Flower objects in flower poker are now visible for everyone in the gambling area.
  • Fixed all the item withdrawals from the duelling interface.
  • Fixed the mac adress checks for receiving starter scrolls.
  • Players may now fletch and use amethyst javelins.
  • Fixed a bug with the gate at chickens not letting you move out of it.
  • Level-up messages are now properly filtered by the Skill Filter option.
  • Fixed a bug with coal bag giving negative numbers of Coal when adding to a full bag.
  • Fixed looting bag dropping when you have an open looting bag in inventory.
  • Fixed the “Chop logs” skilling task not progressing.
  • Filtered more NPC drops from global announcements.

I hope you will enjoy!

Best regards,


Duo Ironman Game Mode Competition – Win 1B+ OSRS GP/$1K+!
Wed 17-Mar-2021
Posted by: Ab

Hello everyone,

Today, I have a for many long awaited announcement to make. It is in regards to the Duo Ironman game mode that I have previously mentioned. We have finally set a release date for this mode – it will be released on friday the 26th of March, 6PM GMT. With the release of this mode, a huge competition will be held but before I dive into that, let me explain the basics of the mode:

  1. The mode is a carbon copy of the group ironman mode with the only exception that you may only form groups of two, hence the name.
  2. Duo ironman accounts will have access to the storage chest to share items whilst they’re offline, just like group ironman accounts.
  3. Duo ironman will have a separate in-game leaderboard to view the standings, just like the one group ironman accounts have.
  4. Players may under no circumstances log in to the other persons accounts. This will disqualify you from the competition.
  5. The duo ironman mode will, upon release and during the competition, only be playable on the hard xp mode.
  6. Donating is not allowed on any duo ironman account wishing to participate in the competition.
  7. Regular ironman restrictions apply with the exception that you can share items with your partner.

Now, lets dive into what you’re all excited for…the competition. The competition starts the same moment that the update with the release of the game mode goes live. It is very simple.

NOTE: If a duo is first to reach, for example, the threshhold for the first prize (1,750 total level on average) and choose to claim it, they may not claim any other prizes after that. They may, however, choose to not claim the prize and try to be the first to reach the threshhold for another, higher rewarding prize.

  1. The first duo to reach an average of 1,750 total level will receive a reward of 150M OSRS GP each or $50 PayPal each or $150 worth of in-game bonds each on an account of their choice.
  2. The first duo to reach an average of 2,000 total level will receive a reward of 250M OSRS GP each or $100 PayPal each or $250 worth of in-game bonds each on an account of their choice.
  3. The first duo to MAX OUT on both accounts will receive a reward of 500M OSRS GP each or $200 PayPal each or $500 worth of in-game bonds each on an account of their choice.

For the sake of preparation, we have opened up a channel in discord called #find-a-group. You may use this to find a group for a regular ironman group, but also to request a partner for this upcoming competition.

I wish you all the best of luck and hope you may find a suitable partner to team up with!

Best regards,


Group Ironman Storage, Game Fixes & QoL’s!
Mon 15-Mar-2021
Posted by: Ab

Hello everyone,

Today we are releasing yet another update. Most of our time has gone towards preparation for the Duo Ironman game mode and wrapping up group ironman storage, however we’ve
managed to fit in some other important fixes & additions as well!

In addition to todays updates, we have also enabled double voting rewards as well as a 15% discount on the store ALL WEEK as a thank you for all the support you continue to show!

Anyway, the updates are as follows:

Group Ironman Storage

In preparation for the upcoming duo ironman game mode (announcement coming soon), we have finally finished up the shared bank for ironman groups! The main tab holds 50 slots for any possible item and the other tabs are filled up with supplies (food, pots & skilling resources) to share efficiently with your group. This bank is pretty simple and you may not re-arrange items – it will primarily be for sharing items when other members in your group are offline and vice versa. You may access the bank by using the chest right outside the home bank.

Death Mechanics

  • Fixed an issue with death mechanics where players dying to a boss would be considered a PvP death if they previously fought someone. This will no longer happen outside of the wilderness. If you die inside wilderness, players who have done the most damage to you will receive the drop.
  • The blood shard and your charges are now only lost from the blood fury if the item is dropped, not if it’s kept.
  • The tentacle whip now dissolves into a kraken tentacle if dropped on death.
  • The issue with untradables disappearing/changing from weird old man has been resolved.

Last Man Standing

  • Fixed an issue causing lag spikes in last man standing.
  • Fixed an issue with looting chests in last man standing.

Scythe of Vitur

  • The scythe of vitur no longer does damage to Dagannoth Rex.
  • All scythe hits will now count towards damage dealt to Blue Wraith.

Skill Exchange

Players may now exchange duplicate skilling items by using the skilling exchange (bob) for skill tokens.

Duel Arena

The withdraw (remove) item from stake option now works incase a player accidentally puts up an item.


  • Zalcano is now multi-combat.
  • The golem will no longer aggro the players that attack it.

Misc. Fixes & Changes

  • Filtered lots of NPC drops to not be globally announced.
  • Fixed ironman team interface crashing when clicking check team.
  • All lizardmen now count towards the lizardman collection log.
  • Cannon parts are now tradeable again, not only on trading post.
  • Fixed an issue with Vorkath instances starting on height zero.
  • Fixed chaos elemental pet not showing up on log.
  • Fixed skotizo sceptre not being able to autocast spells.
  • Increased the very rare loot chance in mystery boxes by 1% and the rare loot chance by 1% (applies to all boxes).
  • Doubled leather crafting XP to make crafting a bit more versatile and not just revolve around gem crafting.
  • Starter scrolls are now only given in starters if players have not previously received two starters.
  • Unsired exchange loots now announce properly in discord live feed.
  • Fixed an exploit with the price checker. Thanks to Ape for making us aware.
  • The cooking range in Catherby now works.
  • The broken bank booth in Catherby now works.
  • Players may now charge their toxic staff of the dead with any amount of scales.
  • Fixed rune pouch not working around duel arena.
  • Fixed the bug in clan chats where the same name would appear twice (or more).
  • More youtubers addeed to the referral list.
  • More NPC drops filtered from announcement.
  • Updated the donator benefits list to more easily view the different perks of ranks (thanks to Tom!).

We continue working on improvements & new content for you every day. Expect more soon!

Best regards,


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