Play Rigour with 50+ players!
Latest Update: Summer Event, Theatre of Blood Expansion & Bug Fixes!
Loot Tracker, Tile Indicators, Pet WOGW & Tons of Fixes!
Thu 13-May-2021 | Uncategorized
Posted by Ab

Hello everyone,

Due to my IRL situation with recent exams it has been a while since the last update. Luckily, I am back in full force again working on updates for you. Today I have a long list of fixes and additions that I hope you will enjoy:

Loot Tracker

At last, the loot tracker plugin has been released! It will track NPC drops you receive from killing NPC’s. You can choose to ignore certain items and group them by NPC type or per kill.

Tile Indicators

Players may now toggle on the tile indicators plugin to show highlighted tiles (where your mouse pointer is) and your players tile. Destination tiles will be added soon (where you’ve clicked).

Hunter Traps

Due to recent shenanigans, hunter traps will now automatically disappear after being left for 5 minutes. If you encounter any issues with this change, simply relog to reset your number of laid traps.

Crystal Halberd

  • Fixed the crystal halberd special attack sometimes not going off on larger NPC’s.
  • The crystal halberd special attack now has its proper strength boost (10%).

Dinh’s Bulwark

The Dinh’s bulwark special attack has been added. It will inflict damage to NPC’s/players in a 11×11 radius around the player, dealing two hits to the NPC being attacked.

Well of Goodwill

Another option has been added to the well of goodwill; boosted pet drop rates! Fill it up with 75M coins to boost drop rates of pets by 2x for one hour.

Slayer Helmets

The long-lasting, mysterious issue with slayer helmets giving inconsistent damage boosts has at last been solved. The issue was that the regular slayer helmet (i) was receiving two boosts: one for being a regular slayer helmet (10%) and one for being an imbued helmet (15%), thus surpassing the likes of void slayer helmet and any colored variant. This only applied to the regular imbued version. In addition to this, the Void slayer helmet has received a buff from 20% damage boost to 25% damage boost to really trump the other helmets.

Malediction & Odium Ward

Upon dying with a malediction/odium ward with an enhancement kit, its regular version will now be dropped on the ground for whoever receives the loot.

Abyssal Sire

The abyssal sire is now back and functional again whilst we complete the combat script for it. Sorry about the hiccup.

Bond Gifting

Players may now gift bonds to ironman accounts that have another primary rank (staff ranks) as well as duo ironman accounts.

Duo Ironman

Duo ironman accounts may now change their XP rate, choose any XP rate upon creation & use the referral chest freely as the competition has concluded.

Magic Max Hits

Buffed certain item bonuses to give them more value:

Verzik Enchantment now gives a 5% damage boost instead of 3%.
The occult ring now gives a 5% damage boost instead of 2%.
The chaos blessing now gives a 5% damage boost instead of 2%.

Slightly nerfed the volatile nightmare staff special attack as it was way too powerful. The max hit in pvp combat is now 80, with max gear (including Rigour customs), just like on OSRS.


There are now global announcements when a player goes on a 5, 10, 25 or 50 killstreak, much like when a player ends someones killstreak.

Relleka Rooftop

Fixed the relleka rooftop not giving marks of grace properly.

Tokkul Rewards

A significant increase in tokkul rewards from completing the inferno & fight caves has been made:

  • The inferno now rewards a minimum of 50,000 tokkul, and a maximum of 80,000 upon completion.
  • The fight caves now rewards a minimum of 15,000 tokkul (10 waves) and a maximum of 30,000 (10 waves). This number is multiplied by 1, 2 or 3 depending on how many waves a player chooses to do.

Misc. Fixes & Changes

  • Fixed item definitions for the pet marble gargoyle.
  • Moved the combat instructor NPC (xp lock) to avoid misclicking to south of the achievement building.
  • Lowered the cost of wilderness chest keys from $10 -> $5 each.
  • Removed easter mystery boxes from the donator shop.
  • Fixed an exploit with being able to die to NPC’s whilst in a trade and not properly dying, thus making you invincible for a period of time.
  • Added the regular, un-orbed nightmare staff as a rare from Rigour boxes to increase supply.
  • Fixed missing max cape emotes for various combined max capes, e.g. infernal max cape.
  • Buffed the dragonbone necklace to have the same stats as the updated version on OSRS.
  • The dual sai’s are now two handed.
  • Cyclops’s in catacombs now have a drop table.
  • Switched out the north-eastern hill giants for abyssal demons in Catacombs.

I hope you will enjoy these updates, and look forward to more!


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